Command and Conquer

New Eden is saturated with variety. If you can think of an occupation involving space ships, I’m sure it is within our vast galaxy of infinite possibilities.


Those pilots whom prefer to engage in activities for their respective factions or corporations through missions tend to miss out on the grandest spectacle in the galaxy; that of large scale fleet combat. Generally New Eden is at its most awe inspiring when two giant forces come together to engage in the wonderful art of combat to the death. The sight of many hundreds of ships, missiles, drones and battle detritus that makes up a battlefield is one to behold.

Battles are traditionally fought with two forces; the allies and the enemy, with hundreds of forces on either side. At present when a mission is undertaken the enemy forces vastly out number the allies, those pilots brave enough to enter the mission either solo or within a small fleet. I’d assume it to be rare for more than a score of pilots to be engaged in the same mission at the same time for the simple reason that the resident enemy forces would become hopelessly out-gunned, and the battle won within minutes. This may be desirable to many, granting the ability to grind many objectives an hour, but I feel that a grander spectacle of combat is lacking for those who choose to run missions.

There could be two forces; the enemy consisting of a carefully composed fleet of ships, and the allies also consisting of a balanced composition equal to that of the enemy. These allied NPC ‘wingmen’ would have their own objectives and would engage with the enemy forces according to predetermined targeting and behave intelligently, much like the indigenous w-space forces (sleepers) employ. Imagine the spectacle of entering a mission where your ship is one of many attacking the enemy to achieve a set of objectives. The two forces should be balanced so that, without a pilots’ intervention, the objectives would be missed and a stalemate between the forces would be the result. This would prevent a passive involvement on the pilots’ part necessitating active engagement to complete the mission.

Wormhole space is a fascinating discovery, employing a medium of live combat between pilots and NPC’s. It’s usual for a small fleet to engage the Sleepers in a similar manner as I’ve described, but with the threat of piracy and the real possibility of the loss of ones own life.

For those of you who want to experience truly immersive fleet engagements without the risk of losing ones own life, the option simply isn’t there, but perhaps that’s the price you pay and is the lure to fight for real.

Just a thought...

Related Soundtrack

A Question of Choice

New Eden has the capacity to grant pilots to decide their own career paths, providing the capacity for these roles to be determined by the individual in collaboration with various support methods available across New Eden.

There are many of you out there whom, for whatever reason, do not engage in combat against your fellows through choice. However, there is a group in the cosmos whom are more than capable and willing to make that choice on your behalf. Pirates are professionals at choosing the fate of any victim, and they enjoy almost free reign to conduct their business any way they seem fit.

Although there may be many similarities between pirates regarding the implementation of professional piracy across the galaxy, ultimately this conduct is entirely subject to that individuals’ or groups' morality and abilities.


Piracy is a representation of the purity of New Eden’s nature and this is expressed through greed, combat and appropriation of items through aggressive negotiation. The only restriction a pirate may face is the right to enjoy the protection of the Imperial defence fleet or the local faction's, but this too can be remedied through the maintenance of the security rating; the grinding of missions and the elimination of undesirable enemy 'pests' found across New Eden.

There are similar professions in New Eden which also display many of the facets of piracy; bounty hunters for instance, tend to match many of the attributes a pirate may display, but they are obliged to obey the mandate for which they have been hired, to eliminate certain individuals or parties in order to be paid.

There is little doubt that the most liberated group of individuals in New Eden are pirates, and if one wishes to roam the skies of Dominion and behold to none other than ones' own conscience, piracy perhaps is the profession you seek.

Related Links
Piracy Guide

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My EvE Space

With my abode currently undergoing renovation, my cubby hole (as my wife describes it) is far from comfortable. Perhaps this is the reason behind my poor mood when online, killing all I see and laughing loudly at those unfortunate souls.


The sloping roof-line will enable me to fit a curtain across the wall enclosing me within, much like a real cockpit or POD. I plan to buy the biggest screen I can physically fit into this hole in the wall and purchase some quality surround sound headphones so that, when the curtain is drawn I'll be a million miles away - virtually.