The apparent infinity the universe presents must surely give rise to life which, when encountered can promote the most terrifying of situations. It's accepted that Aliens is one of the greatest Sci-Fi Horrors ever committed to film; a tale of desperation and survival against a deadly alien race. One can only marvel at the impression this game leaves - it's Aliens; but playable!
Colonial Marines
The apparent infinity the universe presents must surely give rise to life which, when encountered can promote the most terrifying of situations. It's accepted that Aliens is one of the greatest Sci-Fi Horrors ever committed to film; a tale of desperation and survival against a deadly alien race. One can only marvel at the impression this game leaves - it's Aliens; but playable!
Posted by CartoonrBOY 0 comments
Labels: Space Stuff, Videos
System Failure!!!
After a brief spell of rest and relaxation attending the slave blood fights courtesy of the Blood Raider faction. I returned home to Sarum Prime VI to find my POD un-usable despite the recent respite. I can only attribute the system failure to a lack of maintenance and its blame rests squarely on my shoulders. It’s needless to say that my presence in New Eden has become temporarily interrupted.
I trust that it’s a foregone fact; the regular maintenance of ones POD is a must as neglect will result in one eventuality; total system failure. An engineer has already been summoned but the prognosis is not desirable; a complete rebuild of the POD. I have no information on how long the re-fit may take, only that for the moment the space is clear around my hunting grounds, fly safer.
Happy (plentiful) hunting…
Posted by Redundant blogger 0 comments
Labels: Story
Me Tube
Annually I'll unplug for a while to reset my warp-core, my humanity and attend to some issues unrelated to New Eden. I've compiled a channel of videos, still in early development, but with content that you may find relevant when you too unplug from the fray. Enjoy...
Related Link
Posted by Redundant blogger 0 comments
Labels: Videos
Moderation
With no relation to our sordid sadistic sandbox – just a note to advise that; due to the number of page rank seeking comments received on this site, I’m moderating subsequent comments posted. This will mean that any personal posts will not display immediately, but be assured they will be listed providing they are on topic.
Thanks for yer participation y'all.
Posted by Redundant blogger 0 comments
A View to a Kill

There are rumours that this mechanic may be changed, that the majority consider this a flaw with the stations security protocols and that the safety of individuals seeking refuge in a hostile universe should be a prime consideration in these situations. Inevitably any change to this dynamic would not prevent such prowling as; with nature, a predator will find a solution. Even so, modifications must be carefully considered as perhaps the actual effect of any change may encourage false assumed safety, promoting elevated confidence in the target, only to now be a million miles from the station when ambushed.
This is clearly not the best kill scenario, but it provides a challenge; attempting to obliterate any dumb witted feeble tank in time thus escaping intact with minimal residual attention. Try it, but be slick.
Happy hunting...
Related Soundtrack
Posted by Redundant blogger 0 comments
Labels: Piracy
Derelict? Delectable!
Clearly this is exactly what CCP want to accomplish in New Eden. Nothing comes close to the imagined intrepid dangers that lie in wait within all those abandoned station wrecks, ghost ships or sleeper sites. The idea is that these hulks of metal design house a complex structure - explorable vaults of discovery - making our universe a million times massive by allowing the wandering of such sites.
Mark my words: A plan for the future, and a grand one at that.
Posted by Redundant blogger 0 comments
Labels: Development, Videos
Re-incarna-tion
I’ve conceded creation to CCP - the incarnation of my avatar; Mr NOXx to the captains quarters. I have reckoned the attempt is recognisable enough, but the ability for amendments is not something I have to pay for so I may continue to evolve my image as I see fit. So after 400 years I can finally change my clothes!

Without the interaction of other pilots it feels sterile and desperately void of any life save for my own but this will be addressed in time once the station interior is breathe-able for clones. It will be interesting to see 1k pilots mingling inside a station environment, particularly as this is sometimes problematic in the void.
Still, I relish the walking and sitting(a rare occurrence) and the cyclical view screens, the fundamental design of the quarters and indeed, not much impresses more than to behold the glorious sight of an Amarr battleship, at scale!
Posted by Redundant blogger 0 comments
Labels: Development, Story
Decision Preservation
Regarding the recent revamp of the uber-tanking T1 Amarr cruiser; the Maller, I find myself confused by the theft of the previous incarnation which was apparently securely docked in HQ. Most of these ships involved a personal purchase decision, some for aesthetics and many for ability but despite this freedom to choose, this ‘right’ is not expressed when designs are revised.

I’d like to see the revisions active only from the point of sale/invention of either final product or blueprint, thus all the old hat ships would remain be present in New Eden, but any created after the revision date would use the new model, bestowing a two tier appearance for the vessel. Some may conclude that this may affect the prices of either new or old ships, then so be it, variation is key and choice; desired.
I’d speculate the presence of an asymmetric Scorpion may become a curiosity as it became less common, and may also help establish a culture of preservation for vintage vessels, a luxury akin to faction ships. This new found fame may even affect the role of the ship and its accepted fitting config, whilst adding variation to the ships; short of visible damage, corporate logos or a standard paint job. As I’ve mentioned before; the beauty of New Eden is its vast choice, available to all, big or small, so please preserve the choices we choose; powers that be.
Happy (vintage)hunting…
Posted by Redundant blogger 1 comments
Labels: Development
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