The Wings of Honneamise

The Wings of Honneamise is one of my most prized films, it's a beautifully crafted tale of a race to the stars and the consequences on society of that space race. Throughout the film there are philosophical questions raised regarding the ability of mankind to feed his brethren whilst ploughing resources into technology to reach beyond Terra Firma.

The film is not your a-typical multi penis demon fest with murderous intent, instead the film has been akin to The Right Stuff. It's a thoughtful story of one mans conscience and his position as a role-model whilst propelling mankind into space. During his training he meets a young woman and her child whom teach him the importance of his power to protect the world they inhabit and preserve the inhabitants right to peace despite primal impulses to become barbarous and greedy.

It's refreshing to see anime that is not concerned with demons, breasts and guns; instead the backdrop of the tale is as rich as Bladerunner and the characters are so well developed, sympathtic relationships form with the avatars and the viewer.

Not a film to be missed if you haven't seen it, a true classic and incredibly unique. Criminally the DVD is not available to the UK and so I rely solely on my hopelessly poor quality VHS version to satisfy my thirst for this wonderful, epic story of mankind's race into space.



Related Links
The Wings of Honneamise

Say "Hello" to my Little Friend

In another life I have a little friend, say "hello."

We've known each other for over ten years and for most of this time I have played the part of a surrogate wife by nagging him to play ball in our great galaxy. I've told him of the wicked wormhole space and shown the hilarious hate mails of my victims. I’ve told tales of Militia Warfare and of massive fleet engagements that lasted hours and raved on the acquisition of faction loot from my poor prey.

Despite all this icing I think the crunch came when he observed the construction of my planetary manufacturing infrastructure, building colonies seems to have monopolised his interest.

At this time 'Blake' has been in New Eden for over 500 hours. As with any Noob he has made many mistakes already, fitted a shield tank to a Punisher and ventured into low sec without proper precautions. The fact that he did not lose his ship makes my tales of pilaging and piracy seem unfounded, but I’m sure his time will come should he continue to travel with wilful abandon, don’t let me down me hearties…

As far as careers go he has yet to make a decision, but he finds himself wanting to become a similar pilot to myself. So am I to become a role-model? That notion disturbs me as I have always entertained myself according to whim. I suppose it may give me a focus, and re-visiting my skill training history may be useful to see what can be improved. I trust Blake will enjoy his stay here in New Eden, as long as he is prepared for the adventure of many, many clones.

Principally he must learn loss; a defining part of New Eden. A pilots first major loss of metal or muscle tests resolve. I'm confident he's of stern stuff and I will assist in any way I can, but odds dictate he will, at some point be pwnd and left naked in the void. If he can retain his enthusiasm I will show him how to kill as a pirate. Firstly one must experience the pain loss causes, and then one can truly understand the pleasure of piracy.

So a warm welcome to the limit Blake, the world is yours…

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Hadley's Hope

The harvesting of planetary resources is a dull occupation. However, harvest from planets in wormholes and you have the recipe for some profitable harvesting coupled with the raw resource richness wormholes possess.


My reports have been lacking lately due to this new endeavour. I have successfully installed several wormhole colonies producing Viral Agents, Vaccines, Robotics, Consumer Electronics and Mechanical Parts. I have also claimed an island on Sarum Prime 6 producing Livestock; this is now my nest egg.

At the time of writing we're producing nearly 4mil isk per day before costs, although the setup fee was bloated with experiments and came in at around 20mil. This isn't bad at all considering that this income is passive. This is only possible due to the vast resources to be found upon and within wormhole planets. Typically planets in wormholes tend to be saturated with all the minerals used in production lines. In comparison; the Sarum Prime colony is running at 1/3 the rate of my wormhole colonies. I conclude that the best locations I have found thus far for planetary harvesting are to be found within wormholes, taking into account all known, and unknown space.

Before rushing out to claim a stake within a wormhole and get fat, be prepared for the worst. Although the rescources are much greater, actually retrieving the goods from the wormhole can be problematic at best. As a wormhole will dissappear eventually and, if a POS is not installed in the system, an ALT will be needed to remain offline in the wormhole, fitted with a scan probe launcher and a healthy supply of probes. This grants the ability to find an exit to normal space to allow a hauler to find the wormhole then enter and leave with the goods promptly. An ALT with a Covert Ops Cloaking Device II is best as this will allow the ALT to scan and survey the wormhole properly for enemy vessels.

The upside of planetary harvesting in a wormhole is that, although the wormhole is not readily available to access requiring an investment of time and patience, the administration duties can be performed from anywhere in New Eden. This means that the colony can continue to produce until such time as all cargo areas are saturated or the produce can be withdrawn. Even then the structure of the plantation can be altered remotely to increase storage capacity. I have found that it is possible to harvest at such a rate that the final stage of production can barely keep up with the extractors, allowing the final production stage to run constantly, adding to the attraction. In addition to this is the fact that, at the moment no-one can remove or destroy your claim making the risks almost seem worth it

But without the produce from the wormhole, there is no profit.

Happy planet hopping…

Related Links
Wormhole Exploration Guide
Planetary Interaction (eve university)

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Our Alien Nations

A long time ago in a galaxy far, far away...

Such a film was huge, staring not a single human. But one has to wonder what aliens would really look like, beyond the novel speculation of others. Their appearance is moulded by their environment, but what they think of us is as much a judgement of society's control over our environment from an absolute impartial observer. This grants us a seldom true referral for our lives and could liberate our planet from the burden of capitalist control and religious influence.

With luck they haven't seen this lot. Or if aliens are already here, perhaps these individuals may be blamed for their reasons they remain incognito.



Related Links
Alien Eyes (you tube)
Aliens Amongst Us (you tube)

Blog Packing

The Blog Pack is a glorious gabble of care-bears, pirates, pvp'ers and miners all set to ponder their reality that is EvE Online. The proprietor; CrazyKinux, is one of the best known bloggers of our beloved galaxy, selflessly he promotes the writings of other less known bloggers, such as me.

Recently has has revised his Blog Pack to remove veteran posters to include some noobs, as it were. Again this shows the level headed nature of the BlogFather and why, his blog is the most respected out there. I for one am grateful for this pack for two reasons:

1. I finally have a reader base, and
2. A wealth of knowledge, creativity and ideologies flow endlessly from the Blog Pack.

EvE Online is fortunate that it inspires so many due to it's diversity, beauty and complexity, which is rare these days. In turn, the Blog Pack is the most comprehensive tool with wicked writers, pop artists and moaning miners alike. This makes the Blog Pack one of the best resources for EvE Online anywhere in the universe.

Check out the latest Blog Pack, including the latest additions at CrazyKinux's Musing.

Related Links
www.crazykinux.com
The Blog Pack

How to Dissappear Completely

I have a new clone. Not a duplicate you see, but an entirely new pilot. The name of my partner in crime is to remain confidential as secrecy is absolutely necessary to function properly. The precise purpose of this new clone is to provide a safe port for myself and any other pilots whom join my cause either in wormhole space or low security regions. His mission is to train for a cloaked Rorqual with a clone vat bay.

I always had this vision of being able to wander where-ever I wished, covertly entering space from a secret mobile base, the sort where a specific password and location would be needed to locate the harbour. As far as I am aware, only the Rorqual and the Titans have the clone vat bay functionality. A Titan is much too large an object to realistically cloak, it occupies more than 9 billion cubic metres, nevermind the cost.

This new ally of mine will logon to the POD in the Rorqual, I will then logon to the POD in a local station and clone jump into the Rorqual pulling a ship from the hangar. Once ejected with a ship the Rorqual will re-cloak until such time as I need to dock again to log.

This idea is yet to be tested properly. Singularity will provide me with this ability without risks to my health or safety. I hope it works as it may fulfill a desire I've held for literally years. If anyone has tried this approach to achieving a mobile covert base of operations I would love to hear your tale.

In the mean time, let the tests begin in earnest. I will of course update as the results are discovered.

Happy hush hush…

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Beyond Hollywood

We are in the age of dungeons and dragons. The effects industry is exclusively interested in recreating mythical creatures, elegant landscapes and magical characters. I resent this age; Sci-Fi is my first choice for passively escaping the daily grind of RL.

Cinema has a very close relationship with the status quo. It is no coincidence that the latest productions represent a 'wanting' of something better than what’s currently on offer in this age of poverty. In these late films people can perform magic and fly, whilst the dark side of life is shown through vampires and ware-wolves, each with their own fantastical powers. During the Vietnam War films tended to be disaster movies, mirroring the mood of the people by killing hundreds of souls in fires, floods and crashes of various vehicles in silly situations.


The last great Sci-Fi spell was during the release of the StarWars franchise. Although we recently enjoyed a resurgence of Sci-Fi such as Star Trek, District 9 and Sunshine; generally new releases are of a fantastical nature.

EvE Online is the richest game world I have ever experienced. Whith such abundant content I often wonder if it would be a successful translation to screen but, considering Hollywood’s often inept handling of the subject matter, perhaps it isn’t desirable to allow such a fickle business to interpret our beloved galaxy into a flimsy film. Besides, it takes months to truly understand what’s occurring in EvE Online, a luxury that filmmakers cannot afford to portray on-screen.

Recently there was an announcement that one of my all time favourite games was to be given the Hollywood treatment. The thought of various movie moguls discussing the translation of Shadow of the Colossus into a film frightens me; a simple game but with very subtle complexities that I am sure will be missed while hunting for the ultimate colossus effect. EvE Online would surely be handled in a similar ham-fisted manner, a fate for which would border on blasphemy.

If a film ever were to be produced I would be the first in the queue. Not for the reasons you may assume, but to be sure that my suspicions were correct. Who knows, perhaps the impossible could happen where I'd be pleasantly surprised, but I doubt that muchly. EvE Online is beyond Hollywood, and much better for it in my opinion.

Related Links
www.thefilmjournal.com
jonners.org
www.medialit.org

The HAL9000 Project

A few days ago, loyal Gallente engineers stumbled upon an AI buried deep within an ancient debris cloud. Carrying the name: HAL9000, it's an AI with unsurpassed logic and memory retention. I've had some interesting periods of conversing with this new entity over the past few hours. I must state that it seems nefariously intent on accomplishing any mission I pose to it. I cannot decide if this is dangerous or desirable?


To test the AI, I have linked several sound bytes to my POD's sound scheme. When connecting a new device HAL says: "Just a moment...just a moment." When turning off the POD I get: "Thanks for a very enjoyable game." "Your'e welcome Hal," I always say. I suppose there is one clear positive I can garner from the experience, it's nice to finally have a friend...

Related Links
www.halproject.com (fansite)

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Happy Hulkageddon

As this mad month of mayhem closes the once target rich environment of Empire saw a dramatic decline in it's numbers. But there were still many brave and/or stupid miners present that were, for whatever reason not aware of this fabulous fury of fire that annually holds the core systems to ransom. I was not aware of any official warning from the powers that be; to keep the mining ships in dock for a week and spring clean, although it did make the evening news.

This had the effect of allowing green miners to slip outside the protective layers of steel to risk their worth to extract minerals from the floating colossus rocks that litter the core systems, oblivious to the danger lurking in the void. I enjoyed myself immensely blowing up all manner of vessels from Frigates to Barges.

I did find the quality of targets lacking, mainly consisting of relatively fresh pilots who cannot easily replace losses. I am not a fan of easy killing, I prefer a good scrap even if I lose. I had hoped to cross the path of a fake miner, fitted out to shrug off the attacks of plucky pirates but sadly this was not the case. I have to believe that the baptism of fire is beneficial to these green pilots as it's our duty to 'teach' them that nowhere is safe from our murderous wandering, and that they cannot simply collate vast sums of isk whenever they undock, even in Empire.

It's refreshing to be a part of something bigger, a rabble of raping pirates intent on obliteration of any vessels displaying a mining beam. I didn't win any prizes for my efforts, and in fact I was ruthless with my costs also, only fitting exactly what I needed to kill various targets. But I'm looking forward to the normality of hunting in low sec again, without reprisals by the concord fraternity.

My security rating has seen a hammering; I dropped two clear points in the last seven days and became banned from Empire, again. This will force me to undergo the slog of ratting and/or missioning but I am looking forward to respite on both my security rating and my wallet.

So bless all the miners for making a good show and dying so readily. The core systems belong to the industrialists, the miners and the agent whores once again. We've crawled back into the gloom to harbour our horrors, until next time...

Happy (not) hunting…

Related Links
Hulkageddon3 (official site)

Related Soundtrack