Wormhole Exploration and Survival Guide
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Labels: Wormhole Guide, Wormholes
Local Villain
Security: 0.4
Whilst sitting within my cloaked Recon watching the endless rolling of several asteroids accross the sky and trying to hunt Cosmic Anomolies without much luck, the local beacon sprung into life after a period of silence that seemed to last for a lifetime. It jarred my senses and forced me from my lazy thoughtlessness causing my ships systems to hum and whistle into life again. It was receiving a garbled and pannicked voice urgently requesting assistance.
Unknown Pilot> Help! Can anyone help me? I am being attacked by rogue drones! My location is the asteroid field nearest the fifth moon of the second planet.
The local beacon was not reporting any Corporation groups within the system but one still needs to be careful, intelligence is one of the greatest assets you can gain within New Eden, and I was collating.
Narrowing my scan to the coordinates specified by the message I found a large ORE mining ship called a Hulk in a local asteroid belt, and another ship, a Vexor one belt above his position. The Vexor appeared to be responding to this fellows request for assistance, but intentions in low security space are never clear.
Salivating over a quick kill I ushered my Force Recon into warp and navigated to a safe position within the belt to observe. Upon my arrival, the Hulk was indeed under attack from three Sansha frigate spawns and a cruiser. My trusty Recon coasted to a stop 20 kilometres below the plane of the asteroid field, safely away from the decloakiing boulders. There I sat in silence, watching, waiting.
Moments later the Vexor warped onto the grid and immediately set a trajectory to intercept the grand mining ship. With the Vexors' targeting of the Hulk, his intentions bacame clear. A cloud of attack drones burst from the Vexor and proceeded to eat into the shields of the mining vessel. Upon aggression, the Hulk released its own army of attack drones and retaliated.
With both pilots engaged and distracted, I crept into range, uncloaked my Force Recon cruiser and locked down the Vexor, launching my own fleet of deadly specialised attack drones. Applying my Warp Disruptor on the Vexor combined with twin Stasis Webification(WEB), he was quickly subdued and taken into his ships armour layer. With the Vexors' armour repairer online I applied an Energy Disruptor to ruin his capacitor. Within seconds his armour had failed under the barrage of both my Recons drones and the Hulks as they punched huge holes into his helpless cruiser and caused plombs of fire and debris to spew from within.
A little late he realised what was going on and redirected his drones towards my ship, but a few moments later the Vexor exploded with a flash of blue gas and engine plasma. Pieces of his ship struck my shields and span out into the asteroid field.
Quickly finding his emergency POD entwined within the wreck of his ship I scrambled his warp field and opened up a communications channel.
Mr NOXx> Greetingz...
Vexor Pilot> Yes?
Mr NOXx> You are under my control. To bargain for your life I demand 20 million isk, you have 30 seconds to comply...
Vexor Pilot> 20 million? I dont' have that much isk, and that was my only ship.
Mr NOXx> Then you will feel very bad in 20 seconds...
Vexor Pilot> Okay, hold on. I may have something.
Mr NOXx> 10 seconds remaining...
Vexor Pilot> Please, give me a moment, I beg of you?
Begging is one of those things men do that I cannot condone. This Gallente was going to die in the name of Amarr along with his pathetic crew before him.
Mr NOXx> You have had 30...time is up. Farewell.
I ordered a single attack drone upon his defenceless POD.
Vexor Pilot> Wait! Please! Stop!
The hostile drone chewed through the delicate skin of his POD slowly as he continued to beg for his life. Then, I heard again that familiar sound of a mortal body exploding into the frozen void as his POD finally decompressed and his frozen corpse joined his charred crew members entwined amongst his wrecked hull.
Time to get going then I thought, scooping up the pilots' biomass to keep as a trophy. Perhaps one more kill before I head back, lets see if I can find that Hulk. My Force Recon ship followed my minds desire precisely as she slowly dissolved back into the darkness surrounding her golden hull and vanished.
Labels: Story
Day of Darkness II - An EvE Online Chronicle
Another visual chronical from our Caldari friend Dire Lauthris, this time depicting Caldari-Gallente war, based on the Chronicle The Breakout. Set 200 years ago before the Jovians supplied the POD technology so widely used today. The author used the same video tools CCP uses for their videos. Awesome work.
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Labels: Videos
Day of Darkness - An EvE Online Chronicle
This video was created by Dire Lauthris, an EvE Online Caldari player. It depicts the enslaving of the Minmatar race by the Amarr Empire.
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Labels: Videos
EvE Online Revelations
I love this video. For me it captures the essence of EvE Online. I always play it for people when they want to know what EvE Online is all about. They certainly get the idea that it is a massive game.
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Labels: Videos
Back from the Brink...
Mission: To explore wormhole space for 10 days and return.
Outcome: Success.
Debriefing: B13 and I managed to stay in wormhole space for 10 days. I can't say it was easy or even packed with excitement, but we did get our share of loot and got the odd kill here n' there.
A very kind pod pilot left his ship in one of the asteroidless belts, a Vagabond, at 200km from the beacon. Obviously a pirate preying on the weak and the foolish, so we took his ship. Checking his hold we found he was full of loot. He must've left his ship to scout, and was killed by another pirate in the system. Or it was a trap, but we waited, cloaked for 10 minutes at the location to see if he'd return, but he didn't.
In addition to this and as expected we found loads of wrecks, both Sleepers and Pod pilots alike. It seems that wormhole space is crammed with eager pilots seeking adventure. Many succumbed to the firepower and/or the AI of the Sleepers and became smouldering wrecks. Not that we minded. They were salvaged and looted and added to our haul.
Supplies were a problem, as was cargo space. We had lost some of our drones, foolish I know, so we sent for an ally to bring us some more. It took 4 hours until we found an exit wormhole and set a destination for our back-up Hauler. The destination system was only 4 jumps from our original insertion point which made the whole process easier.
With an exit secured it was an opportunity to drop off our loot but we had to work fast, fearing other pilots scanning down our wormhole and looting our spoils. We quickly decided that the Hauler should fly into the wormhole and join us there to collect the spoils, instead of us exiting to drop them off. It was the right decision as we witnessed several other Battleships converging on the wormhole within minutes.
Eventually time was up. The 10 days were over and we had to leave, and our exit was found to be only 6 jumps from where we originally entered. This was a little dissappointing as we expected to travel further but this may have been a fluke, only repeated testing will confirm or deny that. We've estimated that the value of all the loot, the bounties from pod kills and the ships we destroyed came to a comfortable 110 million isk between us. We are still sifting through it all, but it was a very good haul. Not great for 10 days work but it was a unique experience, one which was more valuable as intel. We've decided to sit on all the Sleeper salvage until the prices become more realistic. The rarest items have been submitted to our Corporations Research and Development division to see if they can reverse engineer any of the parts.
For now we plan to remain here in Empire. To collate what we have learnt and put together a bigger fleet. I figure that with a larger group we can accomplish more, but may attract more attention. As a 2 man gank squad, not once did we get scanned down by a hostile fleet, but with a bigger team who knows.
There is something else too, a new problem and feelings of descent within our Corporation. It has been decided that this new realm requires a new approach. Many in our Corporation are hungry for the lawless 'unknown' and its opportunities, but a mandate is in place which forbids any acts of aggression towards Neutrals. Despite the lack of criminal flagging, our CEO does not want reprisals against the Corporation because of our actions. This leaves me in a difficult position and a decision has to be made about what my future holds within the Corporation.
I think the darkness in me is returning. After almost a year of running missions for the Sarum family to see my security slowly climb from -9.96 to a despicable -1.6, I feel the need to wreck my progress with a few acts of piracy once more. Wormhole space provides my ego with this satisfaction, but if it is outlawed within my Corporation surely I cannot remain within the ranks. It seems that what I need to do and what I want to do are rarely the same.
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