The Spiritual Successor
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Fresh Blood
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The Planets
So, first we must learn the planets. The old school killing can come later. Much later.
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Space Engine 0.95
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Labels: Development, Space Stuff
The 7 Year Itch
One of the greatest collaborations to date must be with Nvidia as this following video demonstrates. They have some grand plans for our viewing pleasure and may, in some unintentional ways, improve upon the sub flight mechanics and pocket sized belts we endure.
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T3 Shuttle
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Slots for Shuttles
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Kerbal Space Program Mods
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Labels: Space Stuff
Fee Free
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Labels: EvE Culture, Planetary Harvesting
Clear Skies Trilogy
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Labels: EvE Culture, Space Stuff, Videos
I-War
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Labels: Space Stuff
Planet X
Related Soundtrack
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Labels: EvE Culture
Merry Misery
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Labels: EvE Culture, Piracy, Story
Sexy EvE
...with a sprinkling of winter expansioness.
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Labels: Music
Kerbal Space program
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Labels: Space Stuff
Local Vistas
But there is hope; nebulae will now become a useful tool of location recognition. During the video shown Ben Bohn explains how they will be located between systems, and if you travel further toward a nebula by jumping systems; its appearance will alter depending on the distance from the nebula you are. And it's not limited to one nebula either; by layering multiple nebulae from several locations in the constellation, each time you move around the star-map the size and angle of the nebulae will alter again, dependant on the location of your viewing.
I expect this will allow exploration to be a little more of a discovery; each new backdrop unique to it's host system. Perhaps CCP can go a step further and allow the exploration of the interior regions of nebulae; possible lawless pockets within the Empires harbouring great bounties of some kind to lure in potential prey - well, that's something I want for my own sake, for pure pew pew.
It's a feature I'm sure will go a long to way to making each system more than a collection of planets surrounding a solitary star. But I'm unsure how this would work at the edges of the galaxy and whether the same idea can work within a wormhole; the latter proposition possibly allowing the puzzle of positioning the wormhole pocket amongst the catalogue of known nebulae in the galaxy. Only time will tell I guess...
Related Soundtrack
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Labels: Development
Colonial Marines
The apparent infinity the universe presents must surely give rise to life which, when encountered can promote the most terrifying of situations. It's accepted that Aliens is one of the greatest Sci-Fi Horrors ever committed to film; a tale of desperation and survival against a deadly alien race. One can only marvel at the impression this game leaves - it's Aliens; but playable!
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Labels: Space Stuff, Videos
System Failure!!!
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Labels: Story
Me Tube
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Labels: Videos
Moderation
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A View to a Kill
I'm grateful that un-docking in New Eden is blind, that is to say that any docked pilot, save for 3rd party intel, cannot observe the local space outside any station they are docked within. This makes for some brave yet ultimately foolish decisions, particularly considering the value attached to the vessels involved, and can, in the correct situation provide an easy kill, albeit usually accompanied by hostile fire of the local station and it's attempts to discourage the unprovoked, relentless attack.Posted by Redundant blogger 0 comments
Labels: Piracy





